Function Reference

_SoundSeek

Seeks the sound to the specified position

#include <Sound.au3>
_SoundSeek ( $sSnd_id, $iHour, $iMin, $iSec )

 

Parameters

$sSnd_id Sound ID (the 'alias') as returned by _SoundOpen
$iHour Hour to seek to
$iMin Minute to seek to
$iSec Second to seek to

 

Return Value

Success: 1
Failure: 0
@Error: 0 = No Error
1 = Failure

 

Remarks

After using _SoundSeek on a sound, you must use _SoundPlay to resume playing

 

Related

_SoundPlay

 

Example


#include <Sound.au3>
;open sound file
$sound = _SoundOpen(@WindowsDir & "\media\Windows XP Startup.wav", "Startup")
If @error = 2 Then
    MsgBox(0, "Error", "The file does not exist")
    Exit
ElseIf @error = 3 Then
    MsgBox(0, "Error", "The alias was invalid")
    Exit
ElseIf @extended <> 0 Then
    $extended = @extended ;assign because @extended will be set after DllCall
    $stText = DllStructCreate("char[128]")
    $errorstring = DllCall("winmm.dll","short","mciGetErrorStringA","str",$extended,"ptr",DllStructGetPtr($stText),"int",128)
    MsgBox(0, "Error", "The open failed." & @CRLF & "Error Number: " & $extended & @CRLF & "Error Description: " & DllStructGetData($stText, 1) & @CRLF & "Please Note: The sound may still play correctly.")
Else
    MsgBox(0, "Success", "The file opened successfully")
EndIf
_SoundPlay($sound, 0)
Sleep(1000)
;seek to 2 seconds into song
_SoundSeek($sound, 0, 0, 2)
_SoundPlay($sound, 0)
While 1
    Sleep(100)
    If _SoundPos($sound, 2) = _SoundLength($sound, 2) Then ExitLoop
WEnd

_SoundClose($sound)